

just to lock on and beat on them until their shield is knocked away. The solution to the problem of shielded enemies is. While their shields are up they take barely any damage and after a few seconds of close proximity to Zero, they'll proceed to ram into her. Shield men, as the moniker might suggest, wield comically over sized shields. Sure, why not? I haven't killed any medics yet.Ī bit further ahead we encounter the second human enemy type: Shield Guys. Get a medic! This crazy Intoner's gonna kill us all! What kind of crap are they teaching you people these days?

they told me Intoners were supposed to be peaceful! Shall we tell them? They seem genuinely curious. He just shows up a couple times for scripted events such as this. Indeed we have no control over Michael for the prologue. Unlike Drakengard 1 or 2 where (unless there was some BS mission parameter or five hundred aimbot archers were in the area) we could call for assistance from our dragon sidekick at any point to aid in battle, that is no longer the case here. Michael is still flying around doing dragon stuff. Or far more commonly just losing their shit freaking out in over the top anime fashion because Zero just massacred fifty of their guys like a psychotic mook meat grinder.

They're pretty much constantly either putting on false bravado. One thing worth mentioning in Drakengard 3 is that the human enemies are very chatty. The demon is trying to kill her sisters! Kill the traitor! I might take you more seriously if your voice wasn't quivering. But it's still basically the Dynasty Warriors-esque mashing attack until all bad guys are no longer standing. Drakengard 3's is a bit more fast paced and flashier than its predecessors. There is not a whole lot to ground combat. Repeated stabbing and slashing with sharp objects against a human body is known to have serious foul medical implications. Swords can be used for both stabbing and slashing. Right now we don't have a lot of options in combating the enemy. So in keeping with standards of military doctrine, we now move onto the next stage of negotiations with hostile forces. Diplomacy had clearly failed well before we arrived on the scene. The ground troops allied to Zero's sisters still have some fight in them. ain't a looker, I'm afraid.ĭespite the fact that two battalions of their comrades being eviscerated and flame-broiled respectively in about a minute flat by the Zero and Mike tag-team. Part 2: Episode II: In Which We Have a Family ReunionĮpisode II: In Which We Have a Family Reunion
